![bulb boy soluce bulb boy soluce](https://www.planete-aventure.net/shot/bulbboy-pc_05.jpg)
Now use the DICTAPHONE and play the MICRO CASSETTE (ATTIC) tape to listen to the old phone messages. Also look at MICRO CASSETTE (ATTIC), and combine that with the DICTAPHONE in your Inventory. Now open the ENVELOPE in your Inventory, and look at the OVER-EXPOSED PICTURE, PHOTO OF SOLDIERS, NEWSPAPER CLIPPING, and SMALL KEY that were in the ENVELOPE. Take ENVELOPE from the briefcase, then close the briefcase.
#BULB BOY SOLUCE CODE#
Look at the briefcase again, and enter that code to open it. That adds up to the briefcase code 235131. Open the MATHS BOOK at the yellow bookmark, and take the first 2 numbers - 31. Open the MATHS BOOK at the blue bookmark, and take the first number - 1. You get to it as follow: Open the MATHS BOOK at the red bookmark, and take the first 3 numbers - 235. The briefcase code combination is 235131. Now you may want to listen to the DICTAPHONE message again. Look at briefcase in the lower-left corner of the attic - it’s locked with a 6-digit code. In your Inventory, look at the MATHS BOOK, and look at the pages marked with the blue, yellow, and red bookmarks. Now look at the MATHS BOOK on the desk, and pick up the MATHS BOOK. Look at your old teddy bear near the stairs. Up in the attic, use LIGHTBULB to replace the broken light bulb, then use the light switch on the back wall to turn on the light. In the hallway, look at the table lamp on the table next to the phone, and remove the LIGHTBULB. You can’t do anything else here at the moment, so head back downstairs to the hallway. Look at bulb hanging from the ceiling to realise that it’s burned out, and you’ll have to replace it. Talk to your Gran, and ask about the attic. In the hallway, head through to the living room. Now remove the tape from DICTAPHONE, to get the MICRO CASSETTE (INVESTIGATION). Look at DICTAPHONE, and play the DICTAPHONE to hear the message from your Grandpa about the ‘perfect bouquet’. You take the DICTAPHONE from the Evidence Locker. In the cells area, walk right a few steps, and use LOCKER KEY with the Evidence Lockers. When Lenny returns, head through double doors on the left, back up to the cells area. You automatically search Lenny’s desk for the LOCKER KEY to Evidence Locker 5. You learn that your Granddad was found with a small tape recorder, and it’s now being kept in Evidence Locker 5.
![bulb boy soluce bulb boy soluce](https://www.planete-aventure.net/shot/bulbboy-pc_02.jpg)
While Lenny is gone, search files behind the desk, and take the POLICE REPORT (GRANDPA) on your Granddad, Joseph Rain. When you’re ready, leave the cells area.īack at the front desk, the Bum keeps his words, and distracts Lenny. Ask him why he was arrested, then ask him to distract Lenny. Now talk to the Bum, and work through all the dialogue with him. Go through double doors on the left, into the cells area. Looks like you’ll have to take matters into your own hands. Unfortunately, his hands are tied, and he can’t let you see the report.
![bulb boy soluce bulb boy soluce](https://www.relyonhorror.com/wp-content/uploads/2015/12/bb.jpg)
Talk to Lenny again, and ask about the Police Report. When conversation is over, leave the office. Talk to the Sheriff and work through the dialogue. Now walk right into the Sheriff’s office.Įxplore the Sheriff’s office. Talk to the young cop, Lenny Marks, and work through the dialogue. When you’re ready, leave the house.Įxplore the room. In the hallway, take a moment to examine all your Inventory items. Look at miniature plane on top of the bookshelf. When conversation is over, explore the room. Work through all the dialogue with your Gran. We learn that your dad disappeared many years ago, and your mum has been committed to an asylum. When you’re ready, head through to the living room. When conversation is over, leave the cemetery.Įxplore the hallway, and look at everything. When conversation is over, walk right a few steps, and talk to the priest. When funeral is over, talk to Mrs Rain, your Gran. Walk left to join the funeral procession. You have a long day ahead of you, if you want to make it back to your home town of Conwell Springs for your Granddad’s funeral. Look at alarm clock, and turn off alarm clock. Choose any dialogue option for your dorm room mate, Eileen.Įileen’s alarm clock wakes you up the next morning. Your story begins in your dorm room, when you learn that your Granddad, Joseph Rain, has passed away.